"Shadow of the Colossus"

e3 2017 Trailer - Sound Design

This is my original sound design for the trailer that was shown during Sony's press conference at E3 in 2017. Please note that this is not the final version that was shown publicly, as the publisher's sound designer was at liberty to make any changes he wanted.

 

"Everything"

Sound Design

This is a brief showcase of some of my contributions to the Sound Design of "Everything" on the PS4 and PC, Developed by David O'Reilly. In a game with several hundred "things" - each with it's own individual voice, it was a pleasure to have the opportunity to work on this project.

 

"Synth"

Game Prototype - Sound Design

This developer provided me only with a build, a brief backstory, and a single unprocessed  file containing all dialog. Less than 20 work-hours later, I had delivered 69 unique assets ready for implementation.

I was very excited to take on this challenge because (as you will see) there is almost no visual content - meaning that I was responsible for creating the image in the player's mind using only audio.

 

"Burly Men At Sea"

Re-Design

I manually placed my own audio in this video as a sample submission when applying to assist in development of Burly Men at Sea.

I do not claim credit for any of the audio in the title's final release - this is merely sample submission that I created and have retained for my own portfolio purposes.

 

"Iron Finger"

Re-Design

The developer of this title was searching for a Sound Designer to replace all of the sound effects in their released mobile app. I submitted this video in my application for the job. 

Please Note that I am not credited for having worked on this title or for its developer.